Not every game on SolitaireHot builds foundations the Klondike way. Pyramid clears a triangle by pairing cards that sum to thirteen; TriPeaks and Golf use rank adjacency instead. All three share Hint, Undo, daily seeds, and stats — this guide explains the family and links you to each page.
Pyramid rules on /pyramid
Twenty-eight cards form a pyramid. You may remove exposed pairs totaling thirteen, or a lone King. The stock feeds a waste pile whose top card is also in play. Win by clearing the pyramid; lose when stock is empty and no pair exists. SolitaireHot highlights legal moves with Hint when you are stuck.
Planning pairs before you draw
Removing a middle pyramid card often unlocks two cards beneath — scan the whole triangle before burning stock. Undo lets you compare clearing a high card now vs saving it for a later waste match.
Pair cheat sheet (Pyramid)
- King — removes alone (13).
- Queen + Ace (12+1).
- Jack + 2, Ten + 3, Nine + 4, Eight + 5, Seven + 6.
- Waste top can pair with any exposed pyramid card.
- Only uncovered pyramid cards count as exposed.
Pyramid dailies appear on the Daily page like any other variant — same seed for everyone that day. Stats record wins separately from Klondike or Spider.
Play the matching family
Try Pyramid first, then TriPeaks and Golf for shorter sessions with different shapes.
