Baker's Game looks like FreeCell at first glance: eight tableau columns, four free cells, and four foundations. The twist is harsher tableau building — columns build down by suit, not alternating color. That single rule changes the whole planning rhythm.
What changes from FreeCell
Foundations still build Ace to King by suit, and the four free cells still act as temporary parking. The tableau rule is the difference: a 7 of Hearts can only sit on an 8 of Hearts. Legal spaces disappear faster, so every free cell matters.
Planning with stricter columns
Before moving a card into a free cell, ask whether it creates a same-suit landing spot or just stores a problem. Empty columns are powerful, but filling one with the wrong suit can block an entire run.
Baker's Game habits
- Prefer moves that create or extend same-suit descending runs.
- Keep one free cell open for emergency unblocking.
- Do not rush middle cards to foundations if they anchor useful tableau runs.
- Use Hint to locate legal same-suit moves, then Undo to compare alternatives.
Practice related planning games
Open Baker's Game
Play a same-suit FreeCell-style deal, then compare the feel with regular FreeCell.
